The first week of this course we will be working with Autodesk Maya, the industry standard for animation and modeling, to learn the basics of what a 3d model is and how to create one using the fundamental tools and techniques found in most 3D modeling software packages. We will look at things like what are the basic components of a 3D model, how to use primitive geometry, create reference images and box modeling techniques. We will use the skills to create basic objects that can be printed on a 3D printer.
The second week of this course we will take items we create using Maya and use them in Autodesk Mudbox to learn high resolution modeling and painting. This software package is one of the leading high resolution modeling packages used to create characters, game assets and prototypes used for a variety of applications. The sculpts created can also be printed on a 3d printer.
I will also discuss the basics of 3D printing technology available at Parkland and go over the core skills needed to create successful 3D models that work best on our 3D printers.
Today we will be looking at the very basics of 3D modeling. We will get introduced to the course and begin working in Autodesk Maya, the 3D modeling software that we will be using to create 3D objects
This course will be focusing on the fundamental skills, techniques, software and hardware used in making 3D objects and 3D printable objects
Today we will look at modeling something more complex and build on our box modeling techniques.
Today we will be looking at how we take a model we created in Maya and import it into the Makerbot software to prepare it for pronting and then finally pringintg the model.
Today we begin to take our 3D models made with Maya and import them into Mudbox for high resolution modeling. We first need to understand the user interface and the basics of the program and how it correlates with real sculpting tools and methods.
Today we will continue to work with our models, we will look at Stencils and stamps to help add more details
Today we are going to look at the painting features in Mudbox
Today we want to prepare for the showcase. Work on sculptures and painting details.